I learned a couple of things running my game this past Saturday.
1. We don't have the staying power anymore to run an all-niter. I am normally in dream land by 9:30 to get up at 4 for work. So staying up all night is alien to me.
2. Players never see the big picture of a game. So when I am running one, players just think that I am being an asshole in making it too complicated or putting in too many factions trying to hold up a game. I see as making it fun not just for the players but me also. I have to walk away with something also when I am at the table.
3. As a DM watching players make the decisions that they do confounds me. Take my last session. I gave a player the chance to gain enough power to make him a god right where he stood. This was the second time I did it. While the first time it was offered to a character let his sense of duty didn't let him go for it because of his high moral standing. But even giving it to someone of questionable standing he didn't do what I expected him to do, allowing himself to be killed.
4. Even giving a party member a wish doesn't guarantee the success of the mission much less giving him two. So this is where I have to agree with Moose that I am an asshole. If I don't agree with how the game is being played, here is where the asshole in me comes out. So I have to pervert the wish that was given so that I can achieve the goals I set for myself, when I thought up the game that I wanted to run, and how I wanted it to end. So pervert it I will. I wish we could get a game going before he leaves and get everyone at the table just so I could see the look on every ones face when I tell them how it all will now play out.
5. I do get tired of running games and not being able to play every once in a while which I am grateful that Lem and the others allowed me to join their sessions. But I really do love being the DM and telling my stories to the players. Just so I can see the looks on their faces when things just don't go their way.
1. We don't have the staying power anymore to run an all-niter. I am normally in dream land by 9:30 to get up at 4 for work. So staying up all night is alien to me.
2. Players never see the big picture of a game. So when I am running one, players just think that I am being an asshole in making it too complicated or putting in too many factions trying to hold up a game. I see as making it fun not just for the players but me also. I have to walk away with something also when I am at the table.
3. As a DM watching players make the decisions that they do confounds me. Take my last session. I gave a player the chance to gain enough power to make him a god right where he stood. This was the second time I did it. While the first time it was offered to a character let his sense of duty didn't let him go for it because of his high moral standing. But even giving it to someone of questionable standing he didn't do what I expected him to do, allowing himself to be killed.
4. Even giving a party member a wish doesn't guarantee the success of the mission much less giving him two. So this is where I have to agree with Moose that I am an asshole. If I don't agree with how the game is being played, here is where the asshole in me comes out. So I have to pervert the wish that was given so that I can achieve the goals I set for myself, when I thought up the game that I wanted to run, and how I wanted it to end. So pervert it I will. I wish we could get a game going before he leaves and get everyone at the table just so I could see the look on every ones face when I tell them how it all will now play out.
5. I do get tired of running games and not being able to play every once in a while which I am grateful that Lem and the others allowed me to join their sessions. But I really do love being the DM and telling my stories to the players. Just so I can see the looks on their faces when things just don't go their way.