Wandering Omen wrote:The Bubbling Dark wrote:Don't forget that this thread is for everyone to post item ideas not just me, The Bubbly One. I know Tony and others peek in every other day. Post something.
ohh shyt almost forgot about your boy lem, he is welcome to come play as well make a character for him. he should be a ranged charcter of sorts, or caster.
One more thing, why is casting so ass in this game. it just feels like offensive spellcasters are ass. ok lets look into it deeper, first you cast a spell and you have to make the spell cast or not fail it by 30%( or the worst thing in the world can hapen). then your opponent get to resist it chances of (a boss character not being able to resist is low) then dmg is also ass (d-4+1/lvl) that shyt is sooo ass and unless it has some kind of side effect you wasting fatigue. Spell casting is kind of ass unless your defensive casting (healing, utility spells, etc) i was thinking if i died i would like to be a offensive spellcaster but it seems like a waste of time if we are not fighting weaklings.
Your comment is only valid at low ranks. At higher ranks spells are powerful.
Example:
Bolt of Fire- (D-4)+ 1 per rank damage
*Spells go to rank 20, unlike skills that go to rank 10
Rank 5- (D-4)+ 5, max damage 11
Rank 10- (D-4)+ 10, max damage 16
Rank 20- (D-4)+ 20, max damage 26
the target has an opportunity to resist if they succeed its the same as having missed the attack but if the player fails they take far more damage than a warrior could possibly deliver. In addition most Special Knowledge Spells have added effects, Bolt of Fire(1 of the weaker fire spells) is only a General Knowledge Spell.
Your Saber does D+3? Max damage 13. Against a moderately armored opponent (protection 4) you do max 9. Shoo would do 22 dmg and blow them out of their shoes. Think about it.