Hmm...
1) Axe Of The Benevolent.: This bearded Axe was created by the original founding members of My characters home town at the base of Mt. Souloran. Forged by the fathers of my forefathers, it was wielded by the first half-orc king of the Unified Peoples' Republic (his hometown). The story goes that when the first and only invasion of the quiet farming town occurred, the humans, orcs, and half-orcs took to arms using only the crude weapons made from their tired farming tools. In need of a hero, The Unified council put in motion a plan to make a "Hero" that would inspire the town and bring courage into the harts of the townspeople. This hero was given the "Axe of Benevolence", "Armor Of Empathy", and the "Shield of Endless Sorrow". These Items were forged in the flames of the Fire-Breathing My. Souloran that overshadows the town, and cooled with a kiss form the sparkling diamond clear waters of the rivers that flow from the ocean around the mountain, and through the town itself.
The Bearded Axe, "Benevolence" is a magical weapon that has a +2 bonus to hit, and a +3 bonus to damage. The wood and steel handle has the crest of the Unified Peoples' Republic, along with the names of the different clans that made up the Republic. The cutting edge of the blade is black while the rest of the metal fades to a pearly white. The main Attribute of this weapon is its enchantment that give it the ability to feed off of and transform the pain it inflicts into minor healing for the user. Running off of the belief that the blood it spills is a way that the wielder is releasing the hate form the body, there is a chance that a percentage of the damage dealt will heal the user for the same amount.
2)Armor of Empathy.: Going with the thoughts of peace during wartime, the main attribute of the armor is it's ability to quell the dark hearts of those that strike it. It's only non-combat enchantment gives it the ability to sway the enemies mind into missing, or either choosing not to hit his target (most likely determined by a percentage roll). The magic is weak, but the it was the best the Magicians from this small town can do. The armor is of a unique fish scale design in which the armor is in fact covered in scales that dissipate and absorb impact more efficiently that that of a full plate design. The armor is complete with armored leggings, shin guards, boots, gauntlets breastplate and helmet that is similar to that of a Mandalorian. The back of the breastplate is designed to have holsters form many different weapons and gear. The middle of the breastplate, the middle of the face part of the helmut and the knees and elbows are white, but eventually fade to black as you go outward from the pearly white center.The armor itself gives a +7 to AC, and a +2 magic bonus to the same score.
3) Shield of Endless Sorrows: This shield is said to be imbued with the sorrow and pain of all those lost to senseless violence in battles known and in unsung wars. The steelworkers skill and the added enchantment give it the ability to make the enemy that strikes the shield feel all of this sorrow and pain for an instant or for an eternity. When enough hate strikes the shield, the ribbons, and sounds rivets built into it makes a sound that mimics the crying and weeping of thousands of mothers. this sound activates the enchantment. when the magic is activated, it said that the shield itself become like a mirror for an instant, first showing a reflection of the enemy so they can see the monster they have become, then shining an beam as bright as daylight that only those with a heart as dark as that enemy can see. The light represents the undying hope of all men for peace. At that instant the enemy is blinded do they hear and feel the Endless Sorrow and the pain they have personally caused. The shield has a +5 AC bonus, and +2 bonus from magic.
4) Ring of Unholy Wars: This ring was created by the Second human King of the United Republic during a battle with another warlord who tried to takeover the fertile farming land of the Republic. The ring was worn by the King as he rode into battle against the warlord who wished to kill them in order to serve his "God-King". The ring, made of true silver with rivets of Mother-of-Pearl embedded in sequential patterns along the circumference, gives the user +3 to strength when engaged in combat, and +3 to charisma when out of combat, allowing the user a higher chance at winning battles from the round table instead of the battlefield. (F.Y.I., "Holy" doesn't stand for actual divinity, it is used to describe wars created for only bloodshed and greed.)
5) Ceremonial Sword of Mt. Souloran: This non-combat sword is said to have brought luck in the final fight of the Unified Republic between the God-King, Exxen, and The Third Half-Orc King, Altair Regis. After the Second Human king fell to the sword of Exxen, The Sword was crafted by the Elders that exiled themselves to the depths of Mt. Souloran to pray to the God of Unnatural wars, Osmodian for guidance, balance, and victory in the war effort. After the slaying, The elders crated the sword to ward off threats of peace against them, and to aid in the protection and abilities of the keeper. The Ceremonial sword is held in a red and white holster that feeds it's power to the user. Giving a +2 to hit with only Axes (the weapon used by the Hero of the first war), it aid in the warriors efforts. Its second, and some say it's main ability is its power of cleansing. At the controllers choice, 3 times a day, the user can choose to "absolve" all of the dark, or evil deeds that plague the heart fo any enemy that has fallen to him.