I am knocking around a campaign idea involving a serial killer. I've been trying to post about this for a few days, but keep deleting it, because I start with one thought, and then move to another and another, and then question my thoughts. So I am just going to give bullet points about my thoughts... then yall can give me your opinion.
1. Modern setting, but with a twist. Classes are the same, but in a modern way.
2. Multiple settings... large and small cities, towns, countrysides...
3. Everyone creates their characters, but then role the dice for they're characters role in the game. Are you a victim? Are you an investigator? Are you a vengeful relative set on revenge? Are you the psycho?
4. Once you receive the role, you are free to play it whatever way you see fit.
Think of it as a murder mystery novel come to life. Clue, without the board and dice and Colonel Mustard
1. Modern setting, but with a twist. Classes are the same, but in a modern way.
2. Multiple settings... large and small cities, towns, countrysides...
3. Everyone creates their characters, but then role the dice for they're characters role in the game. Are you a victim? Are you an investigator? Are you a vengeful relative set on revenge? Are you the psycho?
4. Once you receive the role, you are free to play it whatever way you see fit.
Think of it as a murder mystery novel come to life. Clue, without the board and dice and Colonel Mustard
Last edited by Cambria on Wed Jul 01, 2015 1:00 pm; edited 1 time in total