CnC World War II
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CnC World War II

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Magic Items

+2
The Serpent
deathmvp
6 posters

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1Magic Items Empty Magic Items Fri May 17, 2013 12:21 pm

deathmvp

deathmvp

Magnetic bullets.

This enchantment on a bullet make other bullets more likly to hit this person. If this bullet hits any other bullets that are shot at them get a +5 to hit that target.

Cost +500 on master work bullet [(((5^2)*2,000)/2)/50]

P.S. It may seem low but rember ammo is normly made in stack of 50.

http://http:\\deathmvp.tripod.com

2Magic Items Empty Re: Magic Items Fri May 17, 2013 12:27 pm

The Serpent

The Serpent

deathmvp wrote:Magnetic bullets.

This enchantment on a bullet make other bullets more likly to hit this person. If this bullet hits any other bullets that are shot at them get a +5 to hit that target.

Cost +500 on master work bullet [(((5^2)*2,000)/2)/50]

P.S. It may seem low but rember ammo is normly made in stack of 50.

In North Westing ammo tends to be sold in sets of 10. Pretty pricy, but I like.

3Magic Items Empty Re: Magic Items Fri May 17, 2013 12:34 pm

deathmvp

deathmvp

Hoster of Hiding

This Hoster hides your gun so that even when you get pat down they can not find the gun. In game affect the person searching for the gun gets a Lesser -5 Med -10 Greater -20 on the search skill.

Cost
Lesser 2,500[(5^2)*100)]
Med 10,000[(10^2)*100)]
Greater 40,000 [(20^2)*100]

http://http:\\deathmvp.tripod.com

4Magic Items Empty Re: Magic Items Fri May 17, 2013 12:37 pm

deathmvp

deathmvp

Portable plug

This item looks like a power plug for your house. What it does though is power up to 2 appliances for you when not pluged in. Each hour drans 1 charge from this item/

Cost 750 (same as 1st level wand).

http://http:\\deathmvp.tripod.com

5Magic Items Empty Re: Magic Items Fri May 17, 2013 12:46 pm

The Serpent

The Serpent

deathmvp wrote:Portable plug

This item looks like a power plug for your house. What it does though is power up to 2 appliances for you when not pluged in. Each hour drans 1 charge from this item/

Cost 750 (same as 1st level wand).

Give an example of its practical use, I'm not quite visualizing. Also are you making these up or pulling them from other games?

6Magic Items Empty Re: Magic Items Fri May 17, 2013 12:52 pm

deathmvp

deathmvp

These are things I am making up. I do have items that you can look at to get that would work from pathfinder (pathfinder does have guns but they work diffrently) and the main magical item book for 3.5 if you want to see any of them.

As to the plug you have already set up that there are toaster and other house hold items already. With this you could use that when not at home. So if you have lets say a blender and raidio and going to be on the road for weeks you can still make your smothies for breakfest and listen to the news.

I do use the 3.5 formlus as a guid to figure out the cost of the items.



Last edited by deathmvp on Fri May 17, 2013 12:57 pm; edited 1 time in total

http://http:\\deathmvp.tripod.com

7Magic Items Empty Re: Magic Items Fri May 17, 2013 12:56 pm

deathmvp

deathmvp

Potion of Jolt

This potion restors a small amount of your energy to you. 1d8+1 energery (Ie cure light wound but as energy)

Cost 50 gold [(1^2)*50]

http://http:\\deathmvp.tripod.com

8Magic Items Empty Re: Magic Items Fri May 17, 2013 12:58 pm

deathmvp

deathmvp

The guild I user can be found at SRD:Creating Magic Items

http://http:\\deathmvp.tripod.com

9Magic Items Empty Re: Magic Items Fri May 17, 2013 3:15 pm

deathmvp

deathmvp

Since they do not have a exchange for CP I will use the follwoing unless the Gm thinks it should be a diffrent forumla
(CP^2)*2,000


Belt of protection
These belts provid alot of protctection to the users that have but. The belt can be used 3 times a day for up to one min per use. They provide a personal force feild that will protect 10*Rank of the belt you have. The belts follow the normal rules of weaking force feilds (lose 10 point each time it is overcome) but spending another use will restor it to full power.

Rank 1 10,800 (3^2)*2,000*3/5 (Shield of 10)
Rank 2 43,200 (6^2)*2,000*3/5 (Shield of 20)
Rank 3 97,200 (9^2)*2,000*3/5 (Shield of 30)
Rank 4 172,800(12^2)*2,000*3/5 (Shield of 40)
Rank 5 270,000(15^2)*2,000*3/5 (Shield of 50)

http://http:\\deathmvp.tripod.com

10Magic Items Empty Re: Magic Items Fri May 17, 2013 4:57 pm

deathmvp

deathmvp

Hand Cuffs of Shared Pain

These hand Cuffs are made to hold the more powerful of the crimals. These cuffs hook onto a personson, inmate's 2 arms and 2 legs but also have a lenght of 4 feet to conect to another persons arm, the master's arm. Any damage that happens to the master will instead be transfered to inmate instead. The cuffs will not open even with the key unless the Master willingly alows it.


Price ???

http://http:\\deathmvp.tripod.com

11Magic Items Empty Re: Magic Items Fri May 17, 2013 4:59 pm

The Serpent

The Serpent

deathmvp wrote:Hand Cuffs of Shared Pain

These hand Cuffs are made to hold the more powerful of the crimals. These cuffs hook onto a personson, inmate's 2 arms and 2 legs but also have a lenght of 4 feet to conect to another persons arm, the master's arm. Any damage that happens to the master will instead be transfered to inmate instead. The cuffs will not open even with the key unless the Master willingly alows it.


Price ???

These sound more like tools of enslavement, not incarceration. Might be too powerful? What if the master never decides to let the prisoner go? Permanent slave?

12Magic Items Empty Re: Magic Items Fri May 17, 2013 5:04 pm

The Reality Tailor

The Reality Tailor

deathmvp wrote:Hand Cuffs of Shared Pain

Price ???

No more price quoting.

13Magic Items Empty Re: Magic Items Fri May 17, 2013 5:28 pm

The Serpent

The Serpent

Keep up the price quoting it helps me set how much not to give you. lol. Cheap

14Magic Items Empty Re: Magic Items Fri May 17, 2013 5:38 pm

The Reality Tailor

The Reality Tailor

[quote="The Bubbling Dark"]
deathmvp wrote:Hand Cuffs of Shared Pain

These sound more like tools of enslavement, not incarceration. Might be too powerful? What if the master never decides to let the prisoner go? Permanent slave?

Handcuffs of Incarceration

These handcuffs are made to hold the more powerful of criminals. These cuffs connect a prisoner and jailer. Any damage that happens to the jailer will instead be transferred to the inmate as non lethal damage. Also, to use any sort of power or ability, the prisoner must make a Power Usage check or fail and waste energy. DC = 10 + Jailer's Highest Mental Mod + Level. Can not be opened by mundane means (i.e. lock picking).

15Magic Items Empty Re: Magic Items Fri May 17, 2013 5:44 pm

deathmvp

deathmvp

The Bubbling Dark wrote:Keep up the price quoting it helps me set how much not to give you. lol. Cheap

You mean you will not give me for free each one I think up Shocked lol

http://http:\\deathmvp.tripod.com

16Magic Items Empty Re: Magic Items Fri May 17, 2013 5:44 pm

deathmvp

deathmvp

[quote="Pick A Card"]
The Bubbling Dark wrote:
deathmvp wrote:Hand Cuffs of Shared Pain

These sound more like tools of enslavement, not incarceration. Might be too powerful? What if the master never decides to let the prisoner go? Permanent slave?

Handcuffs of Incarceration

These handcuffs are made to hold the more powerful of criminals. These cuffs connect a prisoner and jailer. Any damage that happens to the jailer will instead be transferred to the inmate as non lethal damage. Also, to use any sort of power or ability, the prisoner must make a Power Usage check or fail and waste energy. DC = 10 + Jailer's Highest Mental Mod + Level. Can not be opened by mundane means (i.e. lock picking).

Nice change to it.

http://http:\\deathmvp.tripod.com

17Magic Items Empty Re: Magic Items Fri May 17, 2013 6:51 pm

Drunk Flogger

Drunk Flogger

abyssal scepter
when casting a spell the wielder gets +2 to hit. any enemy within 10 ft has its defense reduced by 5.

aegis of the legion
increase you personal health +6, protection +2, saves +4.
your teamates within 15 ft of you recieve half of the benefits.

amplifiying tome
+2 dmg to special attacks or magic spells.

archangels Staff
any time you would cast a spell or spend energy put a holy charge on archangels staff. increase your maximum energy points by 3 for every 5 charges (this does not raise your current energy). once per day you can spend 10 charges to max your energy points.

Banshee's veil
once per day prevent the effects and damage of one harmful spell against you. when the ability is not active your magical and special attack defense is increased by 3.

infinity edge
CR+2 (crit range increased by 2, only normal attacks benefit). all critical hits from non magical and non special attacks.

Static shiv
CR+1 every 5 basic attacks you release a chain lightning that deals 1 dmg up to 4 enemies(armor does not protect).

The bloodthirster
After every kill in an encounter, put a bloodthirst counter on the bloodThirster(max 3). until the end of the encounter or until your hp reaches 0 or below, for every succesful attack you heal for the amount of Bloodthirst counters on bloodthirster.

18Magic Items Empty Dirty Hoe Fri May 17, 2013 11:29 pm

Rattling Bones

Rattling Bones

This hoe always has a worn and dirty look to it, however when used to till land it takes only half the time and tilled land produces more crops.

19Magic Items Empty Re: Magic Items Fri May 17, 2013 11:31 pm

lancelot chamomile

lancelot chamomile

The MAGI wrote:abyssal scepter
when casting a spell the wielder gets +2 to hit. any enemy within 10 ft has its defense reduced by 5.

aegis of the legion
increase you personal health +6, protection +2, saves +4.
your teamates within 15 ft of you recieve half of the benefits.

amplifiying tome
+2 dmg to special attacks or magic spells.

archangels Staff
any time you would cast a spell or spend energy put a holy charge on archangels staff. increase your maximum energy points by 3 for every 5 charges (this does not raise your current energy). once per day you can spend 10 charges to max your energy points.
I
Banshee's veil
once per day prevent the effects and damage of one harmful spell against you. when the ability is not active your magical and special attack defense is increased by 3.

infinity edge
CR+2 (crit range increased by 2, only normal attacks benefit). all critical hits from non magical and non special attacks.

Static shiv
CR+1 every 5 basic attacks you release a chain lightning that deals 1 dmg up to 4 enemies(armor does not protect).

The bloodthirster
After every kill in an encounter, put a bloodthirst counter on the bloodThirster(max 3). until the end of the encounter or until your hp reaches 0 or below, for every succesful attack you heal for the amount of Bloodthirst counters on bloodthirster.

I'm mad you're using league of legends items in this game lol

20Magic Items Empty Re: Magic Items Fri May 17, 2013 11:31 pm

lancelot chamomile

lancelot chamomile

The MAGI wrote:abyssal scepter
when casting a spell the wielder gets +2 to hit. any enemy within 10 ft has its defense reduced by 5.

aegis of the legion
increase you personal health +6, protection +2, saves +4.
your teamates within 15 ft of you recieve half of the benefits.

amplifiying tome
+2 dmg to special attacks or magic spells.

archangels Staff
any time you would cast a spell or spend energy put a holy charge on archangels staff. increase your maximum energy points by 3 for every 5 charges (this does not raise your current energy). once per day you can spend 10 charges to max your energy points.
I
Banshee's veil
once per day prevent the effects and damage of one harmful spell against you. when the ability is not active your magical and special attack defense is increased by 3.

infinity edge
CR+2 (crit range increased by 2, only normal attacks benefit). all critical hits from non magical and non special attacks.

Static shiv
CR+1 every 5 basic attacks you release a chain lightning that deals 1 dmg up to 4 enemies(armor does not protect).

The bloodthirster
After every kill in an encounter, put a bloodthirst counter on the bloodThirster(max 3). until the end of the encounter or until your hp reaches 0 or below, for every succesful attack you heal for the amount of Bloodthirst counters on bloodthirster.

I'm mad you're using league of legends items in this game lol

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